Bases: circuits.core.events.Event
Close Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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Bases: circuits.core.events.Event
Closed Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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Bases: circuits.core.events.Event
EOF Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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Bases: circuits.core.events.Event
Error Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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Bases: circuits.core.events.Event
Opened Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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Bases: circuits.core.events.Event
Read Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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Bases: circuits.core.events.Event
Seek Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
Variables: |
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Bases: circuits.core.events.Event
Write Event
An Event is a message send to one or more channels. It is eventually dispatched to all components that have handlers for one of the channels and the event type.
All normal arguments and keyword arguments passed to the constructor of an event are passed on to the handler. When declaring a handler, its argument list must therefore match the arguments used for creating the event.
Every event has a name attribute that is used for matching the event with the handlers. By default, the name is the uncameled class name of the event.
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